Be intentional and check everything carefully with this 23 point guide.
The gutter walkthrough.
Standing next to the bonfire on a large square platform is where you should be standing to start off.
Passage 2 starting with the spot where you obtained the black firebomb climb down the ladder.
As soon as you enter the gutter make your way onto the wooden platform beneath you and then head right so that you can drop down onto the next level below.
We ll start off the area guide at the first bonfire of the gutter find directions to this bonfire in the pit section that can be accessed via the lowest level of the pit.
Turn on all outdoor hose spigots to check for flow and.
Take down the enemy ahead then move to the left as the floor breaks.
Its lore is reminiscent of the valley of defilement from demon s souls and aesthetically it is an amalgam of that world and blighttown from dark souls.
While facing it turn by 180 degrees and jump to the very bottom.
The gutter is a very dark area so you may want to use a torch to make it easier to find your way.
The final walkthrough is never just a formality even for new construction.
The gutter is a location in dark souls 2.
There are a load of small statues around that will spit poison at you this is where using a pike or spear comes in handy if you can smash them from a distance.
Head back to the bonfire and continue to the left down the path.
You ll be able to see a boatman s coin down underneath the bridge that you re crossing.
Start the mission by heading east but stick to the south side of the trail.
The gutter is a transitional zone in dark souls 2 between majula and the black gulch.
A forsaken area of darkness and poison where things are abandoned and since forgotten.
The statues will shoot poison darts at the player.
The gutter is almost pitch black.
The gulch underwent significant changes in the scholar of the first sin expansion.
Jump off the bridge to the south.
Defeat the enemies that attack in the lower area then jump down to the next platform below.